I really love the aesthetic and how everything flows together, the simplicity of the art really added on and it's even more impressive you worked on this all by your own! The game play was a bit hard but this isn't a type of game I usually go to so I expect it would be harder for me to get used to, I was also a bit confused on what to do at first but it was great once I figured it out!
Nice game! I like the simple visuals and the sound. I do think it is too hard. I had a hard time surviving longer than like 10 seconds with many tries. I think either the enemies need to die more easily or are slower, or the player needs more space to move or can do damage more quickly. To me, it felt like I'd need to develop a sequence of actions that could allow me to inch forward little by little, which seemed very daunting. The movement, aiming, and shooting all feel tight. I feel like being able to shoot faster or more easily somehow would be good. The gameplay definitely feels good and I could imagine getting into a flow state if I could stay alive longer. Some sort of difficulty scaling would be great but I'm sure that's easier said than done. Great work!
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I really love the aesthetic and how everything flows together, the simplicity of the art really added on and it's even more impressive you worked on this all by your own! The game play was a bit hard but this isn't a type of game I usually go to so I expect it would be harder for me to get used to, I was also a bit confused on what to do at first but it was great once I figured it out!
Nice game! I like the simple visuals and the sound. I do think it is too hard. I had a hard time surviving longer than like 10 seconds with many tries. I think either the enemies need to die more easily or are slower, or the player needs more space to move or can do damage more quickly. To me, it felt like I'd need to develop a sequence of actions that could allow me to inch forward little by little, which seemed very daunting. The movement, aiming, and shooting all feel tight. I feel like being able to shoot faster or more easily somehow would be good. The gameplay definitely feels good and I could imagine getting into a flow state if I could stay alive longer. Some sort of difficulty scaling would be great but I'm sure that's easier said than done. Great work!
There is not enough maneuvering space for this to be fun for me ... also too random appearing enemies which makes it more a game of luck than skill.